In 2005 there were
By 2017 the number jumps to
AXEL has millions of users across 50+ countries that actively store, transfer, and move data at scale. With a 5+ year history in scaling decentralized technology, and over 100 team members, AXEL is uniquely suited to solve one of the biggest problems of the digital age.
Users will be able to easily rent out their excess storage space and processing power and act as witnesses to the network for tokens.
Our network, combined with our on-device apps, ensures that data is unique, removable, and bypasses vulnerable one-point-of-failure systems. A small digital footprint minimizes risk.
Transactions are processed by a small group of random participants, rather than being run through the entire network. 51% exploits become difficult, as no one knows which nodes are participating. It'll be far faster than standard architectures - with a leaner profile.
Our network celebrates positive participants and punishes bad actors - without compromising privacy. Users can flag (and reward) one another. Services on the chain will also affect repute. Anyone can transact with relative unknowns in full awareness.
AXEL's patented TackApp technology lets users unify their file ecosystems with anywhere, anytime access - without requiring them to store their files on a centralized server. There are no size limits or restrictions on what they can share or monetize.
The centralization of control in the hands of content platforms has locked millions out of the digital economy. The AXEL Exchange will be the first DApp on the network.
The AXEL Blockchain will demonstrate its utility by helping the AXEL Exchange transform paid content - one of the most centralized and unbalanced industries out there.
The AXEL Exchange will give creators the visibility and ease of platforms - without the loss of control. Sellers can completely customize their pricing and business models - and keep 95% of every sale.
Selling online today is expensive. Starting with AXEL will be free. No storefront fees: anyone can instantly start selling without spending a dime. Transaction fees will be small and transparent.
Our system completely rewrites the rules on how online transactions work. Both parties get what they want at the exact same time, guaranteed by the technology itself. No chasing up payments.
A decentralized exchange means users keep and own their content. Patented technology ensures everything is directly from device to device. No arbitrary censorship or regulations.
Utilizing the AXEL Token and blockchain technology guarantees that encrypted transactions are practically "invisible" to external parties. It's privacy without compromise.
Digital content is huge, projected to hit $1 trillion within the decade. Think for a moment of how many digital products, how many services, are exchanged and paid for online daily.
Pictures. Music. eBooks. Contracts. Videos. Programs. Games.
And yet consider how BADLY it works. There's no standard method of selling products or services online. Everyone uses different storefronts. No standard payment system.
Worse, all these "middlemen" have their own rules. You break any of them, even by accident? You're banned forever. That's AFTER they rob you by requiring outrageous fees, sometimes 90% or more.
That's why the AXEL Exchange is a big deal.
He loves taking pictures. His friends tell him he should sell them and do this for a living. But he doesn't want to do it full-time, and trying to do it on the side is hard.
In today's world, his only realistic chance of doing that is by going to a photo licensing site and asking them to sell it for him. The process is incredibly complicated and he has no idea how to begin. And even if he goes through all that and his pictures get sold, who do you think gets most of the money from that sale?
With the AXEL Marketplace, everything changes. Josh can take a cat picture on his phone. He can then select that picture, set a price, give it some tags like a cat lounging on a stone wall, and hit submit.
All of a sudden, his picture is up and for sale on the Marketplace. Anyone searching for cat photos can find his work and buy it on the spot.
For Josh and people like him, entirely new career paths become viable.
People adore the songs she brings out. Covers of popular songs. Music with personalized lyrics she's written herself. Even her quirky music videos. All that has attracted hundreds of thousands of YouTube subscribers.
But all those people listening to her music aren't enough to pay her rent. Ad revenues on YouTube are a pittance, and Spotify earns her less than $0.00043 a listen. Even digital downloads through iTunes swallow more than 30% of every sale - and each track is locked at $0.99 a download.
The AXEL Marketplace will remove the intermediaries between Shera and her fans, letting her set her own pricing and earn what she should be earning.
All she would have to do is select a song or album, set what she thinks it's actually worth, and get a link she can put anywhere. Using an AXEL link instead of one for iTunes would instantly boost her earnings by a huge margin with a few moments work. No more paying a fortune to the middleman - fans will finally be able to support her without jumping through hoops. AXEL will let artists like Shera reap the full benefits of their work.
Gaming is the biggest entertainment industry and Tina likes to game. She also likes to entertain. As a gaming pro with legions of fans, she's building a loyal following through streaming her content by some of the biggest video sites in the world.
She's doing well, but is frustrated by constant changes in terms, percentages, ad networks, streaming cuts, and restrictions. Some take over 40% of her revenue simply for hosting her content.
Her loyal fan base wants more content and direct access. They're willing to pay for it, but the platforms aren't on her side.
Using AXEL's patented digital content and streaming technology, she can stream her content directly to her fans – they're not penalized with fees and forced to watch ads, and she's not hit by large percentage takes. She decides on her content, she decides its value, and she gives access to whoever she wants.
Not only does she get to stream what she wants for a price she wants, but she doesn't have to use other platforms to provide other cool and exciting content. She can sell apps, digital merchandise, or anything else her fans find of value.
Tina is now in control over her content, her fan base, and her own business.